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System: Xbox One, PC
Dev: Capcom Vancouver
Pub: Microsoft
Release: December 6, 2016
Players: 1-4 Players (2-4 online)
Screen Resolution: 480p-1080pBlood and Gore, Intense Violence, Strong Language

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Get Fast-Paced and Frantic with Frank
by Jenni Lada

The Dead Rising series is always shifting and evolving. Each installment is slightly different from the rest. Sometimes, the changes are minor. Other times, they’re far more drastic. With Dead Rising 4, we have a reboot that abandons the idea of a thoughtful beat’em up that encourages time management and feels like survival is a challenge. It replaces that model with one that’s fast, frantic, and more about momentary thrills and silliness.

Dead Rising 4 begins with Frank West facing the ghosts of his past as he goes through a zombie-filled mall. When we see him next, such a nightmare seems like nothing more than a man dealing with past fears. The zombie plague has been cured. People have been vaccinated and are safe. But his student and protege, Vick, has convinced him to investigate a tip she’s received. While reluctant, he agrees. The two find themselves at a government facility filled with zombies. But not just any zombies, zombie clones acting far more aggressively than normal. Vick gets them caught, Frank is exposed and framed, and he’s forced into hiding.

Months later, Brad Park, the ZDC Agent we met in Dead Rising 3 has come to visit “Hank East,” a man teaching wedding photography. It’s then that we learn a new zombie outbreak began in Willamette on Black Friday. It began in a new, megaplex mall and took over the entire town. No one’s heard anything about it for weeks, the Pentagon is hiding the truth, and Brad wants Frank to help him expose the truth. The two head in, on a helicopter that gets shot down, and must fight the undead to save the city.

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I’m not a big fan of the characterizations, unfortunately. Frank has always been something of an abrasive character who spouts occasionally cringe-worthy dialogue, which I always considered a coping mechanism for the situations in which he’s placed. In Dead Rising 4, he’s far more unbalanced and believability goes out the window. It takes Vick minutes to convince him to cover a suspicious case after he seems dead set against it. He goes from grave and serious to immediately joking about the horrifying situations. It takes moments for Brad to pull him in again, after he comes to visit “Hank.” One of the first things you have to do when you get to Willamette with him is help protect him from zombies while he… easily opens some crates? Huh? His actions and behavior also never seem plausible, except if you throw all reason aside and consider Dead Rising 4 an excuse to mindlessly assault hordes of zombies.

This ends up applying to all the characters and story elements. Vick sees Frank as an idol and teacher. She brings him to the site her source told her about. She knows his reputation and clearly is accustomed to his behaviors. Yet, the second she actually sees him in action against zombies, she not only immediately turns on him, she develops this full blown vendetta that results in life-size voodoo dolls and rants about him in collected materials. Brad goes into Willamette alone with Frank. Given his Dead Rising 3 history, his reactions seem normal, but there are times when he doesn’t seem to behaving rationally.

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Perhaps this is all fitting, because Dead Rising 4 is an irrational sort of game. The adrenaline, weapons offerings, and scope are far larger than we've seen previously. Things are more frantic. I found myself only remembering to take photos outside investigations on rare occasions when absolutely no zombies were around. Checkpoints replace save points. Saving fellow survivors involves clearing zombies from the area around them so they can run off on their own. The pace is clearly set, and it’s an over-the-top, silly one. Within the first two hours, I was already racing around in a go-kart to run down zombies, abandoning it to use a T-shirt gun to take out a few single targets.

I felt like I was never constrained. Frank has no limits. There are no timers. What there are, are hordes of zombies. Weapons are everywhere. Recovery items aren’t as plentiful, but are easily found. Exosuits let you deal major damage. The only time I did feel like Dead Rising 4 boxed me in was in the case of many melee weapons. With ones that have a wide range when they swing, like a halberd, axe, or sword, the specials only target one enemy instead of taking advantage of the full swing. Considering how quickly someone can be swarmed by zombies, maniacs, soldiers, and hostile survivors, it would have been greatly appreciated if more specials took out multiple opponents.

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Dead Rising 4
Developers
Publishers
Microsoft Store
Steam
Engines
Release dates
WindowsDecember 6, 2016
Reception
Metacritic74
OpenCritic72
IGDB77
Taxonomy
ModesSingleplayer, Multiplayer
PacingReal-time
PerspectivesThird-person
ControlsDirect control
GenresAction, Survival horror
Art stylesRealistic
ThemesNorth America, Post-apocalyptic, Zombies
SeriesDead Rising
Dead Rising
Dead Rising 22010
Dead Rising 2: Off the Record2011
Dead Rising 32014
Dead Rising2016
Dead Rising 42016
  • 2Game data
  • 5Audio
  • 6Network
  • 8Other information

General information

Dead Rising 4 Pc Microsoft

Steam Community Discussions

Availability[edit]

SourceDRMNotesKeysOS
GamersGate
Gamesplanet
Green Man Gaming
Humble Store
Microsoft Store
Steam
All versions require Denuvo Anti-TamperDRM.[1]

Game data[edit]

Configuration file(s) location[edit]

SystemLocation
Microsoft Store %LOCALAPPDATA%Packages3F65914F.SwaggerPC_rdarpxrtkxb3rLocalStaterendersettings.ini
Steam %USERPROFILE%DocumentsMy GamesDead Rising 4rendersettings.ini
Steam Play (Linux)<Steam-folder>/steamapps/compatdata/543460/pfx/[Note 1]

Save game data location[edit]

SystemLocation
Microsoft Store %LOCALAPPDATA%Packages3F65914F.SwaggerPC_rdarpxrtkxb3rSystemAppDatawgs<user-id>
Steam %USERPROFILE%DocumentsMy GamesDead Rising 4saves
Steam Play (Linux)<Steam-folder>/steamapps/compatdata/543460/pfx/[Note 1]

Save game cloud syncing[edit]

Rising

Video[edit]

Visual options.
Advanced visual options.
Graphics featureStateNotes
Widescreen resolution Alt-tabbing out causes the game to reset to the lowest possible resolution. This is not reflected in the video options screen and persists even after restarting the application.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowedAlways enabled in WS version, Steam version has true fullscreen support.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input[edit]

Keyboard and mouseStateNotes
Remapping
Mouse accelerationalways on.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping6 presets
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio settings.
Audio featureStateNotes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

LanguageUIAudioSubNotes
English
Simplified Chinese
Traditional Chinese
French
Italian
German
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network[edit]

Multiplayer types

TypeNativePlayersNotes
Local play4 Co-op
Use Nucleus Coop & Unofficial mod.
LAN play
Online play4 Co-op
The co-op mode is separate from the campaign and features linear missions with a timer.

VR support[edit]

3D modesNative Notes
Nvidia 3D VisionSee Helix Mod: Dead Rising 4 - 3DV-Ready Fix - Losti V-1.00.

Other information[edit]

API[edit]

Technical specsSupportedNotes
Direct3D11

System requirements[edit]

Windows
MinimumRecommended
Operating system (OS)710
Processor (CPU)Intel Core i5-2400
AMD FX-6300
Intel Core i7-3770
AMD FX-8350
System memory (RAM)6 GB8 GB
Hard disk drive (HDD)50 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
Nvidia GeForce GTX 970
AMD Radeon R9 290
4 GB of VRAM
Sound (audio device)DirectX 11 compatible
64-bit operating system is required.

Notes

Dead Rising 4 Pc Free Download

Microsoft
  1. 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/543460/ in addition to or instead of this directory. The app ID (543460) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Support Page for Denuvo Anti-Tamper offline activation